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ISO/IEC/TS 19608 (2018-10) ISO/IEC TS 19608:2018 Guidance for developing security and privacy functional requirements based on ISO/IEC 15408
ISO/IEC 23000-17 (2018-10) ISO/IEC 23000-17:2018 Information technology - Multimedia application format (MPEG-A) - Part 17: Multiple sensorial media application format
ISO/IEC 29167-21 (2018-10) ISO/IEC 29167-21:2018 Information technology - Automatic identification and data capture techniques - Part 21: Crypto suite SIMON security services for air interface communications
ISO/IEC/IEEE 8802-1AE AMD 3 (2018-10) ISO/IEC/IEEE 8802-1AE:2013/AMD3:2018 Amendment 3 - Information technology - Telecommunications and information exchange between systems - Local and metropolitan area networks - Part 1AE: Media access control (MAC) security - Ethernet data encryption devices
ISO/IEC 24787 (2018-10) ISO/IEC 24787:2018 Information technology - Identification cards - On-card biometric comparison
ISO/IEC 23000-19 AMD 1 (2018-10) ISO/IEC 23000-19:2018/AMD1:2018 Amendment 1 - Information technology - Multimedia application format (MPEG-A) - Part 19: Common media application format (CMAF) for segmented media - SHVC media profile and additional audio media profiles
ISO/IEC 21000-8 AMD 4 (2018-10) ISO/IEC 21000-8:2008/AMD4:2018 Amendment 4 - Information technology - Multimedia framework (MPEG-21) - Part 8: Reference software - Media value chain ontology extensions on time-segments and multi-track audio
ISO/IEC 27050-2 (2018-10) ISO/IEC 27050-2:2018 Information technology - Electronic discovery - Part 2: Guidance for governance and management of electronic discovery
ISO/IEC 11770-2 (2018-09) ISO/IEC 11770-2:2018 IT Security techniques - Key management - Part 2: Mechanisms using symmetric techniques
ISO/IEC GUIDE 41 (2018-09) ISO/IEC GUIDE 41:2018 Packaging - Recommendations for addressing consumer needs
ISO/IEC 23005-2 (2018-09) ISO/IEC 23005-2:2018 Information technology - Media context and control - Part 2: Control information
ISO/IEC 23005-4 (2018-09) ISO/IEC 23005-4:2018 Information technology - Media context and control - Part 4: Virtual world object characteristics